Design Ease

James Clear joined Ted Seides to talk about habits:

“Or you see a plate of cookies on the table and that’s a visual cue for the cookies. The practical strategy is to make the cues for your good habits as obvious as possible. Rather than having cookies on the counter have fruit or nuts or something you want to eat.”

James Clear

Clear has a good framework which boils down to ease. Make the things you want to do easier (access, reward, feedback, etc.) and make the things you don’t want to do more difficult. We faced this one Christmas, relegating the cookies and promoting the fruit.

When the cookies (bottom left) were on the island we gorged on them. When they were moved five feet away to the corner, and replaced by fruit the gluttony stopped.

Recently we noted influential words and a potential addition is the word ‘design’. That’s a heavy word. It carries too much.

‘Design’ gives the impression that something was cultivated and refined. It gives the air of investment and taste. Design can be that, but there’s a quick and simple design rule that works almost all the time—and worked for our cookie and fruit switch at Christmas.

Go from zero to one.

Not in the Peter Thiel sense, but in the behavioral economics sense. If something is understood as free, we do more of it. Make us pay even a tiny bit though, and we do much much less.

Clear gives an example in the podcast. He told Ted that he’ll keep his phone in the other room, a mere 30 seconds away. That’s a big old nothing-burger of cost, yet it is when it comes to actually doing the thing. Try this. Put your phone one place and sit down with a book/computer/project in another.

Well done. You’re a designer.

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